Exploring Time and Space Where Physical and Cultural Boundaries Disappear and a New Interactive, Interpresent Terrain Appears

Sunday, February 18, 2007

Marshall McLuhan & Internet2

Marshall McLuhan is sometimes described as the father and prophet of the electronic age. Certainly no one understood media as intuitively as McLuhan whose ideas literally exploded upon academia as a new field of media ecology was created in response to his work.

The Internet had not yet erupted, but McLuhan seemed to understand the implications of the electronic age that was now emerging as an age of new media. In Understanding Media (originally published by McGraw-Hill in 1964 and now by MIT Press, 1994) McLuhan observed:

If the work of the city is the remaking or translating of man into a more suitable form than his nomadic ancestors achieved, then might not our current translation of our entire lives into the spiritual form of information seem to make of the entire globe, and of the human family, a single consciousness?

Some three decades ahead of their time, McLuhan's words describe the emerging electronic consciousness, the neural network that makes up the Internet, and Internet2 takes us closer to this "spiritual form of information" which has served to fire the imagination of scientists, academicians, and artists. Indeed each advance of media and digital technology is articulated through smaller and smaller devices in which all functions continue to merge and overlap in astonishing leaps and bounds. Print media, mixed media, images, photos, radio, TV, video, and film all merge into a single device, an additional brain outside our bodies, connected through dynamic interactive networks where knowledge and process are housed in distributed servers around the world that know no boundaries. While Internet2 is guarded by the high priests of the Consortium, enterprises like Skype are transforming distances into the immediacy of communication.

Now the artist is perpetually at the point of knowledge and understanding, and creation is an interactive perpetual exchange which is never finished. The creative process starts to become synonymous with the collaborative process. Ideas and expression take precedence over authorship. Ownership surrenders to spontaneity and change. Yes, Miranda, it is indeed "a Brave New World" ...but more than brave... a bountiful world compressed into binary code, a splitting the atom of imagination and creating a new equation of the infinite expanse of conscious awareness and objects dissolving in the energy of process.

Monday, February 5, 2007

Early Internet Collaborations: The Cassandra Project

A very early experiment for Internet collaboration began with a December 15th, 1996 exchange among dancers at Vancouver's Simon Fraser University, musicians at a loft in Greenwich Village, NYC, and actors at a studio stage at New York University known as the Cassandra Project. A few remnants of the posted event still linger on servers somewhere. The link posted here may work for a while, but like all web events, websites become ephemeral phatoms that come and go and the preservation of the history of the Internet and its artifacts has been very haphanzard to say the least.

Some of the key artists were choreographer/dancer Lisa Naugle at SFU, Director Alistair Martin-Smith with actors from NYU's Educational Theatre, and musicians and composers at the loft of webartist Pierre de Karangal, led by composers Dinu Ghezzo and John Gilbert. Chianan Yen engineered the cound at the loft site and later produced a CD of the sound events.

The flavor of the times gave a special pioneering feeling to these early beginnings. Artists were experimenting on many levels. The atmosphere was that of a frontier, and engineers and artists found a new framework to explore and extend their work.

The format of this 1996 event was very simple: Using the theme of Cassandra, each group of artists posted short improvisations on the WWW. Each site viewed and listened to the work of each other and created responses which were in turn posted. A structured improvisation by the three sites later led to an exchange of video and sound-ytacks which were used in a stage production in May, 1997.

From these simple beginnings works of depth and richness have evolved, and I2 has begun to come into its own as an artistic medium. There are artists seriously at work in incorporating media and distance collaboration as the substance of their creative performances.

However, recently exploring the I2 site, I have been struck by the apparent lack of innovation. Mostly there seem to be experiments using the I2 pipeline as a distance education classroom, or a professional artist giving a lesson to a student at a distance, or the broadcast of a recital to a distant location. Telematic Dance has definitely merged technical and artistic innovations as I2 events. Unfortunately these events have not been seriously reviewed, and publication noting details of the events is often not forthcoming.

Yet there is something about the way I2 dissolves boundaries and exists in its own unqiue time space that suggests we have yet to discover the true artistic idiom of this new medium.